/*
 *  $Id: WinterSpirit.cs 1051 2010-05-18 22:10:41Z thenn.erannor $
 *	This file is a part of Ragima CCG.
 *	(C) 2008 Ragima development group.
 *
 *	Licensed under the terms of the GNU GPL License version 2.
 *
 */

namespace Ragima.Cards001.Water.Creatures {
    public class WinterSpirit: CreatureCard {
        public WinterSpirit(): base("001_w_c_winter_spirit") {
			Level = CompleteLevel.Final;
            Element = ElementType.Water;
            Value = 100;
            Damage = 1;
            Health = 1;
            AddManaCost(ElementType.Water, 1);
        }
        public override void SetNaturalAffects(ICollector<Affect> affects) {
            affects.Add<Affects.Vanguard>();
            affects.Add(new Affects.Fast(5));
        }
    }
}
